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Game Info

Elf

2015-04-22 06:00:58

Arch Druid

Description: The Arch Druids are melee tanks who can combat in the Ursine and Humanoid Forms. The Druids are able to release the nature’s original power to cope with enemies as EXP grows.

Race: Elf

Damage Type: Physical Attack
     
Abilities:
1.Ursine Form
2.Taunt
3.Advanced Form

Partners:
1.Starbringer
2.Moonblade

Demon Hunter

Description: A melee mixed-damage dealer with high resistance and the Flicker skill. An agile assassin-type companion. Her skin will become pale when she turns into a Demon Hunter at the first time. As time goes by, her skin becomes deep violet amour in the end.

Race: Elf

Damage Type: Mixed Attack      

Abilities:
1.Blink Strike
2.Spell Shield
3.Mana Burn
4.Demon Skin

Partners:
1.Dreamseer
2.Warden

Ancient Protector

Description: A melee tank companion uses leech seeds and Mass Entanglement to protect her allies. She has become a wise treant after thousands of years. With the help of the forest power, she can set fire easily.

Race: Elf

Damage Type: Mixed Attack      

Abilities:
1.Leech Seed
2.Advanced Armor
3.Mass Twine
4.Nature’s Shelter

Partners
1.Dreamseer
2.Temple Assassin

Dark Ranger

Description: A ranged mixed-damage dealer with 3 good skills: Ice Arrow, Smash Aura and Silencing Arrow. She once led the Ranger Legion and was killed by Death Knights. She became the slave of the Lich Lord after she was revived, but got rid of it at the end.

Race: Elf

Damage Type: Physical Attack

Abilities:
1.Ice Arrow
2.Smash Aura
3.Silence Arrow
4.Dark Potential

Partners:
1.Dreamseer
2.Ancient Protector

Dreamseer

Description: A ranged controlling support with the Entangle and Treants summoning skills. The Dreamseer is always protecting the earth form being invaded. She is not only the battle leader but also the spiritual leader, but ironically the Betrayer is her twin sister.

Race: Elf     

Damage Type: Spell Attack

Abilities:
1.Entangle
2.Nature's Rage
3.Force of Nature
4.Nature Master

Partners:
1.Demon Hunter
2.Ancient Protector

Temple Assassin

Description: A medium-range damage dealer with two amazing skills: Light Bend and Psych Dagger. She is good at using spiritual energy. The psionic power allows her to enter and leave battles and add attacking damage as well. That when enemies find her is moment they get killed.

Race: Elf

Damage Type: Mixed Attack  

Abilities:
1.Light Bend
2.Bane Slayer
3.Psych Dagger
4.Psych Refinement

Partners:
1.Demon Hunter
2.Ancient Protector

Warden

Description: A melee damage dealer with high critical, dodge and a teleportation skill. She has a good tracking skill with strong combat power and tenacity, and is the leader of the Warden Organization.

Race: Elf      

Damage Type: Physical Attack

Abilities:

1.Stifling Dagger
2.Advanced Crit
3.Shadow Step
4.Doppel Walk

Partners:
1.Demon Hunter
2.Ancient Protector

Starbringer

Description: The Starbringers are ranged damage dealers and healers. The Druids are able to release the nature’s original power to cope with enemies as EXP grows.

Race: Elf         

Damage Type: Spell Attack

Abilities:
1.Renew
2.Advanced Spell
3.Moonfire

Partners:
1.Arch Druid
2.Songbird Hunter

Songbird Hunter

Description: Songbird Hunters deal mixed damage at a distance with high attack speed and critical damage. The ancient elves stood up to the invasions of evil forces, but for which they paid a heavy price.

Race: Elf      

Damage Type: Physical Attack

Abilities:
1.Venom Shot
2.Advanced Crit
3.Rapid Fire

Partners:
1.Moonblade
2.Arch Druid

Moonblade

Description: Moonblades are close-combat companions with high speed. The Swift Aura enables them to dodge attacks easily. Elves are skilled in using daggers and arrows.

Race: Elf     

Damage Type: Physical Attack

Abilities:
1.Rapid Attack
2.Swift Aura
3.Sprint

Partners:
1.Starbringer
2.Songbird Hunter

 

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